Fazbear’s Fright

Fazbear's Fright: The Horror Attraction is the name of the fictional location in which Five Nights at Freddy's 3 takes place. The attraction is a replica of the old Freddy Fazbear's Pizza located inside a local amusement park, meant to revive the decades-old urban legends that surrounded the establishment. Outfitted with old animatronic parts and suits, as well as dim lighting and true-to-life decor, patrons would walk through the building like a haunted house, reliving the nightmare of 30 years ago.

Background
Fazbear's Fright consists of a collection of hallways and the Office, along with several large vents. Any of these areas can be viewed by the use of the Monitor, which is located on the right side of The Office. The establishment also appears to be quite large and well funded, boasting 15 cameras which can view both the hallways and vents, not to mention multiple vintage animatronic heads and suits, including several seemingly-authentic remains from both the first and second game's pizzerias.

In the Office, there is a Maintenance Panel to the left, containing buttons to allow the player to reboot the Audio Devices, Camera System, and Ventilation. These are typically viewed whenever the player experiences an error, which is displayed next to the function in question.

Five Nights at Freddy’s 3
Thirty years after Freddy Fazbear's Pizza closed its doors, the current owners decided to cash in on the franchise's reputation by creating a horror attraction themed after the restaurant. After much investigation, several parts and scraps were discovered and salvaged, ranging from paper plate dolls to (what could be) an old Foxy head and many more, but the biggest find came when a fully suited animatronic, Springtrap, was found inside the boarded up Safe Room.

On the player's Night 1, they are told that they themselves have become a sort of fixture to the attraction, working not only as an actual security guard at night, but also an actor during the day, alluding to the previous security guards that had once worked at the supposedly haunted restaurants.

Up until the player's second night, however, the attraction was lacking any actual, functioning animatronics, that is, until they discovered an ancient relic from the restaurant's legacy. They continue their job throughout all of the nights.

However, after completing their sixth and final night, the player is shown a news clipping that says Fazbear's Fright has burned down. It also says that this might have been caused by faulty wiring, or possibly even foul play. The attraction was meant to function as a sort of "haunted house", with the clients entering through the north door and exiting out the south, passing right in front of the security guard's office. The player character was hired exactly one week prior to opening precisely to play the role of the security guard who would receive the clients at the exit. However, paranormal activity began to occur, ranging from hallucinations due to a malfunctioning ventilation system to Springtrap acting suspiciously and attempting to harm the player.

The attraction never saw the light of day, as it burned down barely six days after the player commenced their tenure. Only a few scraps survived the fire, and were soon salvaged and auctioned off.

Five Nights at Freddy’s: Sister Location
Fazbear's Fright makes a brief appearance in the final cutscene of Five Nights at Freddy's: Sister Location after beating Golden Freddy mode set to V. Hard in Custom Night. As per the final newspaper clipping in Five Nights at Freddy's 3, the attraction has been burned out and Springtrap still wanders its halls.

Five Nights at Freddy’s VR: Help Wanted
Fazbear's Fright returns in Five Nights at Freddy's VR: Help Wanted as a digital recreation within The Freddy Fazbear Virtual Experience, and is the setting for the FNAF 3 levels. It is possible to exit the office through hacking, though exploring the other areas through this method reveals little hidden, save for the arcade cabinets.